原帖由 hichan1994 於 11-4-15 11:18 PM 發表 
隨時間的流逝,現時的玩家不像以前那般"好養活"。
玩家也演化出幾個種類。
1.可愛類(eg:本遊戲狩神傳正是其一)
2.劇情類(eg:應該是女神ol那種吧)
3.格鬥類(eg:拳皇
warcraft has been replaced by league of legends
its position will be decreased soon
we can see lol champion introduction in youtube everyday and a lot of fans
follow its channel,
it is estimated that when taiwan edition are published,lol must strike the position of warcraft
Also,the key of success is co-operation.Individualism are over emphasized in many rubbish online game
the so-called co operation is meangingless.the most successful 2d game is Surival project,without doubt.
it not only concentrate on techique but also co-operation.however,lamentably,the game was ended
to be honest,i feel grievous of this 'q' game since its promotion is insufficient'
for example,only several hundred people like the facebook page.
secondly,offical staffs are reluctant to diclose more information such as the date of cb and ob
all in all,i will still follow its newest updates
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本帖最後由 絕望鳥 於 11-4-16 12:09 AM 編輯 ]